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Agents of chaos

Jim Emerson  |  2011-08-23

Chaos Cinema Part 1 from Matthias Stork on Vimeo.

Matthias Stork, a German film scholar now based in Los Angeles, has created a most stimulating two-part video essay on a subject near and dear to my heart: "Chaos Cinema." At Press Play, it's given the sub-head "The decline and fall of action filmmaking," while an analysis at FILMdetail considers it from the angle of technology: "Chaos Cinema and the Rise of the Avid." Stork, who also narrates his essay, describes his premise this way:

Rapid editing, close framings, bipolar lens lengths and promiscuous camera movement now define commercial filmmaking.... Contemporary blockbusters, particularly action movies, trade visual intelligibility for sensory overload, and the result is a film style marked by excess, exaggeration and overindulgence: chaos cinema.

Chaos cinema apes the illiteracy of the modern movie trailer. It consists of a barrage of high-voltage scenes. Every single frame runs on adrenaline. Every shot feels like the hysterical climax of a scene which an earlier movie might have spent several minutes building toward. Chaos cinema is a never-ending crescendo of flair and spectacle. It's a shotgun aesthetic, firing a wide swath of sensationalistic technique that tears the old classical filmmaking style to bits. Directors who work in this mode aren't interested in spatial clarity. It doesn't matter where you are, and it barely matters if you know what's happening onscreen. The new action films are fast, florid, volatile audiovisual war zones. [...]

Most chaos cinema is indeed lazy, inexact and largely devoid of beauty or judgment. It's an aesthetic configuration that refuses to engage viewers mentally and emotionally, instead aspiring to overwhelm, to overpower, to hypnotize viewers and plunge them into a passive state. The film does not seduce you into suspending disbelief. It bludgeons you until you give up.

It seems to me that these movies are attempting a kind of shortcut to the viewer's autonomic nervous system, providing direct stimulus to generate excitement rather than simulate any comprehensible experience. In that sense, they're more like drugs that (ostensibly) trigger the release of adrenaline or dopamine while bypassing the middleman, that part of the brain that interprets real or imagined situations and then generates appropriate emotional/physiological responses to them. The reason they don't work for many of us is because, in reality, they give us nothing to respond to -- just a blur of incomprehensible images and sounds, without spatial context or allowing for emotional investment.

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